What Should Be Earned?
In creating our traditional behavior management systems, we operated from the premise that earning rewards and privileges would be the principle motivator for the children in treatment to change. We expected the children to change their behaviors so that they could earn more points and go up in the levels. In order to interest them in doing this, we had to have as many aspects of daily living as possible be contingent. Because we couldn’t actually neglect or abuse the children, we were already limited in what parts of life we could make the children earn. We were not allowed to use food, for example. So, we looked through the day and considered what could be part of the level system. We asked the children. And each system ended up with lots of things that the children could not have unless they were on a certain level. These ranged from extra TV and Nintendo time, to later bedtimes, to posters on their walls, to trips and special events, to lining up first in lines, to contact and visi...